miércoles, 1 de mayo de 2013


METHODS OF TEACHING PHYSICAL EDUCATION


"The actions of the teacher during class makes implementing a teaching technique based on a number of variables such as the objectives, the motor tasks or characteristics of students" (Delgado, 1991). In this way the teaching technique includes the right course of action the teacher, the way to initial information, the way to provide knowledge of results, or how it keeps the motivation of the student group.




Traditional Teaching Styles


The direct command and modifications thereof.

In its origin and stricter enforcement, the direct command has military roots. This traditional style has been the most used in EF and, according to various authors and still remains so.

objective:

-        Repetition of the physical exercises to be performed under the leadership of Professor
-        
-       Teaching massive


Role of the teacher:

-       The teacher has provided all teaching performance following a linear

-       Control and severe discipline

-       We proceed to explain and demonstrate the gesture or exercise to be performed by the student group

Student Role:

- Submission to the guidelines of the teacher

- Students they obey

- They have no choice and autonomy



Planning and development of the class:

- The organization and control is very important, maintaining geometric formations and strictly

- The position and evolution of the group's formal geometric shapes

- Position of outstanding teacher and external to the group, with constant control

- Procedure class: verbal explanation and visual demonstration by the teacher, occasional essay, following the pace set repeat count (rhythmic) system signals that regulate the action (beginning and end) and corrections of a massive and comprehensive


The Task Assignment


The fundamental difference with the direct command and modification is that the student takes part in interactive decisions concerning the position and organization of the same and the pace of implementation. Is a step towards autonomy and individualization of the student (Mosston, 1982). Although the tasks are the same so that there is no individualization by levels or interests (Delgado, 1991).

objective:

- Repetition of the physical exercises to be performed under the leadership of Professor

Role of the teacher:

- It is not so prominent, as students moved to some decisions (rhythm, cadence, execution, location on the ground ...)

Student Role:

- More active. begin to take some responsibility

Planning and development of the class:

- It focuses on the organization of the task.

- Part of an organization is very well maintained and initial information of a general nature.

- The tasks are posed by the teacher as a circuit or general tour, but the tasks are the same, they work for everyone.

- The organization will be massive or subgroup

- During execution, the teacher feedback given, stimulating and interacting with students.

evaluation

Has as its sole responsible for the teacher. Focusing on the product.



Styles individualizing

Work in groups


objective:

-       Repeat the exercise to be conducted under the leadership of professor and attending to individual differences of students

-       Attending a group with different levels of execution and / or interest

Role of the teacher:

- It is prominent, it prepares and provides all the process information

- Has a role to help and guide, expert who offers each of Outcome Knowledge

Student Role:

- Active. There needs to maturity in the group

- Has a starring role as the task is focused on it (choose what you want to learn and the level of work)



Planning and development of the class:


- We distinguish different subgroups within a group, in terms of: run levels (need prior valuation) and interest.

- Planning of tasks the teacher decides. Being different for each subgroup, and the initial information, feedback, which can be individual and specific.

- In the case of run levels can be changes of level. In the case of interest the selection may be fixed or intermittent.

- We need to avoid interference between the groups, so that the teacher will be close to all groups and attending to them.

- With respect to the material, there is some responsibility on the part of the learners in their placement, use and collection.


Evaluation


It can be self-evaluation by teacher observation by standardized tests, by objective tests, etc..

Styles participatory

This set of styles are characterized fundamentally by student participation in the teaching process the teacher performing typical functions such as reporting, editing, evaluating, etc.. but also using playback teaching models and the technique of direct instruction, only in certain styles is done by the student under the supervision of Professor distance.



Reciprocal Teaching


objective:

- Repetition of the physical exercises to be performed under the control of the teacher and a student observed and evaluated notes.

Role of the teacher:

- It is not so prominent, as students moved to some decisions (rhythm, rate of execution of exercises, location in the field, evaluation ...)

Student Paper:

- More Active. They begin to take some responsibility as deciding, evaluate, provide feedback

Planning and development of the class:

- The entire planning corresponds to the teacher (proactive decisions). Who made ​​the sheet and establishes reciprocal teaching task sequences with corresponding aspects to be evaluated.

- To be chosen few points to note, only the most significant.

- There are performance criteria (right-wrong)

- The observation should be guided by a task sheet

- Part of an organization is very well maintained (couples) and initial information of a general nature, but very clarifying the process. Students will observe each other performing the exercises (one performer and another observer and vice versa)

- You can meet the students' individual differences (do the exercise at their own pace or level) but are not individualized, it is still the same job for everyone.

Evaluation

The evaluation depends on the teacher and student that assesses. Focusing on the product.

Contents:

-       Activities and Sports games.

-       Dances

-       Fitness exercises



Guided Discovery



objective:

- Discover the answer to the problem posed by the teacher engine

- Establish a cognitive dissonance in students through a challenge where you have to work using the psyche and it’s motor.


Role of the teacher:

- The teacher guides the student learning but are allowing them to investigate, make decisions and discover.

Student Paper:

- Find the answer to the problem raised engine

Planning and development of the class:

- Investigative process, not complete, guided and focused on the process.

Didactic lines of action:

- No response indicate

- Always wait for student response (first verbal, then motor)

- Reinforce the correct answers

- Provides additional suggestions to the incorrect

- Not taught by the model, although they sometimes look

- Allows greater participation and involvement in the student's cognitive learning-teaching process.

-The individualization depends on the type of tasks to be solved (mass or group responses, or individuals)

Evaluation

• We evaluate the results at the group level, asking what were the appropriate responses
Contents:
• It has many applications
• Initiation sports
• Activities in Nature
• Body language
• Basic Physical Education (displacements, jumps, spins and releases ...)
• Games. The activities that we propose in this style will be played forms.



Problem solving


Style is more representative of the inquiry or search technique. The student is the true protagonist of the teaching process. This is the most advanced in cognitive styles, the student must find the answer by itself, through the search.

Objective:

- Cognitive or motor search of possible solutions to the problems posed by the teacher

- Repetition of the solutions to verify the validity

Role of the teacher:

- Prepares and provides all the initial information the student process

Student Paper:

- Each student looking for possible solutions to the task

- Active, protagonist of the teaching


Evaluation

It depends on the teacher that assesses the approach solutions

Contents:

- Files that do not follow standard models

- Physical and sports activities that require high levels of cognitive activity (sports tactical thinking, those that require different solutions, adaptation to the opponent, etc..)

- Activities in Nature

- Body language

- Basic Physical Education (movements, jumps, turns and shoots ...)

- Games. The activities that we propose in this style will be played forms.

Styles Socializers

They are based on ideas and theories of Durkheim and Dewey. These styles serve a number of assumptions:

- Start from the basis that the proposed activities are a pretext to develop students' Sociability.

- Open design as the proposed activities and situations do not reach a unique solution.



Innovative and Free Styles Exploration


Involves highest level of teaching styles, as it tries to offer students the opportunity to choose activities, organization, etc.. Taking almost all decisions. It is freely search motor experiences by students about a material, installation or content.

Develops higher human cognitive ability: creativity.

objective:

Developing creativity and cognitive and motor responses

Role of the teacher:

Passive element that gives minimum control standards, encourage participate, encourage creativity and makes the most interesting responses of students

Student Paper:

Active exploration and spontaneous

High degree of cognitive involvement

jueves, 18 de abril de 2013

REFERENCE PAGES

www.efdeportes.com





www.pecentral.org


IMPORTANT DEFINITIONS


MOTRICITY

The term motor is used in the health field and refers to the ability of a body part, this being a set of voluntary and involuntary acts coordinated and synchronized by the various motor units (muscles).

Gross motor skills

The gross motor itself tends to make drastic and instructurales movements, ie movements is done with primitive sense mediocre neurodevelopmental engage larger muscle groups involving greater application of force, speed and distance of movement. Example, running, jumping, pushing, throwing, etc.

medium motricity

Move the limbs without scrolling.


fine motor skills

Fine motor refers to much more precise voluntary movements, which involve smaller muscle groups that require greater coordination. Refers to grasps or holds precisely that facilitates activities. All duly organized and synchronized previously.



CONDITIONAL CAPACITIES



Is the realization of physical activities and movements with the implementation of a capacity and are also innate human skills can morphological or psychological. Importantly for improvement need constant training and physical adaptation.
These skills and abilities and are classified according to sensorimotor and energetic qualities. And are classified as:


Coordinative Capacities
It is the ability to coordinate a movement for example General As are regulation and direction of movement, adaptation and motor changes. Are special guidance, balance, rhythm, anticipation, differentiation, coordination. Complex motor learning is the flexibility and mobility or active, passive.

Conditional Capacities
These capabilities are found in motor actions according to the release and exchange energy substances in the body during or after this physical activity. And are divided into:

strength

Extension is the ability to dare muscle tendons, is exerted to overcome resistance static or dynamic according to a muscular contraction. They are divided into three:

Maximum Strength

This force is exerted to overcome a load of external force with a maximum length of muscles, this force is developed in high-performance athletes, including activities such as Judo, Wrestling, launches the Athletics area.

Explosive Strength

This force is exerted on a fast muscle contraction to overcome external resistance when the speed mentioned refers to the minimum time of the activity or physical action. And it is very common that this force is reflected in the use of the body weight of the same person, with light implements such as: medicine balls and objects that your weight is small and weightlifting exercises.


Resistance strength

It is the human capacity to resist the onset of fatigue in prolonged physical activity in exercises such as rowing, cycling path, in athletics and swimming in the middle distance events and background.


Velocity

It is the human capacity to exercise a movement in a short time and you can see reflected in physical activities such as athletics or ciclismo.


Resistance

It is the ability to prolong the arrival of fatigue during physical activity or effort. Y is divided into:

aerobic

Endurance capacity is a physical activity, which is developed with a high oxygen consumption at a time a little longer.

anaerobic

It is the capacity to resist physical activity, which is developed with a lower oxygen consumption in less time.


flexibility

It is the ability to stretch the muscles to a certain limit this is done without the muscle is damaged. It is important to perform this action after an activity or physical exertion.











PHASES OF PHYSICAL EDUCATION CLASS


Lopez-Pastor et al. (2003) refer to three moments that should have all PE session:


1.  Meeting Time

2.  Timing of motor activity
3.  Farewell Moment



1.  Meeting time (Initial or preparatory). Includes a presentation phase of the activity (introducing the topic, behaviors that are to be developed, to conduct activities and organization of groups and items) and another phase of both physiological and psychological preparation by conducting a series of light exercises and acquaintances with previously not requiring much explanation and played forms conducive to student motivation. Considering the forty-five minutes real time, its duration should not exceed ten minutes.

Activation or heat: is the initial part of the whole motor learning session, prepares the body for more intense activities promoting motor development, creating a playful and fantasy, avoiding possible lesions

The tasks that are proposed in the initial part should be varied and entertaining





2. Timing of motor activity: The preparatory part must be directly related to the second part of the session and that means that the selection of tasks predisposes and enables the central theme of the session. Therefore, this part should be a progressive thought put into action as a period of physiological and psychological adaptation to the theme of the class.


Main or essential part. It is one in which develops the theme of the session. The selection of the tasks will be based on the objectives set and at this stage is reached when the periods of most intense activity, the maximum being due care aspects of the characteristics of loads and their corresponding effort breaks or recoveries. It lasts approximately thirty to thirty five minutes.





3. Farewall moment (Final part or cool down). Its purpose is to facilitate the gradual return to the state standards (physiological and psychological) by performing activities of sensory nature, relaxation and stretching. The final part of a session should not be a separate phase or special treatment because its going to depend on the main part, considering the effort made during the early part.



















PHYSICAL ACTIVITY AND RECOMMENDED ACTIVITIES 
IN EACH GRADE


FIRST GRADE



SUGGESTED DIDACTICS STRATEGIES:

• integration and socialization Games
• Cooperative games
• Sensory Play
• Body language
• Role playing games
• Played Forms
• Games persecution
• Sets of rules

MATERIALS:

Balloons, paper, balls, ropes, hoops, chalk, tape, scarves, sheets, soap bubbles.

In the student learning outcomes

- Recognizes different body segments, the names and places to perceive both static
And dynamically.
- Identify physical characteristics and provides each student presents similarities with others



SECOND GRADE



SUGGESTED TEACHING STRATEGIES:


• Played Forms
• Motor Action Circuits
• integration and socialization Games
• Set of rules
• Role playing games

MATERIALS:

Balls, recorder, music CDs, mats, canes, one-liter cans, sheets or large cloth,
Rackets and balls.

In the student learning outcomes

- Move your body perceives and understands the meaning and intent of their actions.
- Create original forms of expression and communication.
- Express everything that identifies you and through what they print their identity.



THIRD GRADE


SUGGESTED  DIDACTICS STRATEGIES:

• Played Forms
• Role playing games
• Set of persecution
• Circuit motor action
• Set of rules
• Games of interaction and socialization.

MATERIALS:

Strings, newspaper, vinyl and sponge balls, mattresses, boats or cones, plastic bottles

Learning outcomes:

- Understand that a problem should look at not only a possible solution, but according to several
Their own possibilities and basic movement patterns.
- Recognize how valuable contributions that make his teammates to approach
Presented.
- Sets oral communication links through collaborative work which increases their
Social and affective relationships.




FOURTH GRADE


SUGGESTED DIDACTICS STRATEGIES:

• Motor Action Circuits
• Played Forms
• Sets of rules
• Traditional game.
• Interaction Games
• Role playing games
• Cooperative games
• Recreational activities

MATERIALS:

Hoops, balls and sponge vinyl, rope, cardboard, paper, balloons, frisbees, tires, springs, little bags, small objects or stones, large cloth or mat, large pieces of cardboard.

EXPECTED LEARNING

- Become aware of the correct postural available in various motor actions.
- Perceive the difference in their breathing capacity inadequate to correct positions.
- Access to a stable and calm emotional state by controlling his breathing and relaxation.



FIFTH GRADE


SUGGESTED DIDACTICS STRATEGIES:

• Rally
• Games of interaction and socialization
• Recreational activities
• Indigenous and traditional game
• Amended and cooperative game
• Circuits motor action.
• Set of rules
• Educational itinerary rhythmic
• Body language
• Played Forms
• Modified Games

MATERIALS:

Cards, hoops, balls, rods, cones, frisbees, mats, bags, boxes.

learning outcomes

- Compare their performance engines with their peers and build forms of gambling
Participatory and inclusive.
- Distinguishes the best way to use their skills in developing a game engine and
Game situations immediately with a lower energy
Improve your agility through rapid, fluid movements, causing responses controlled by
Physical exertion.
- Manipulate and control various objects, adapting their performances to basic motor skills
Such as throwing, catching and hitting